Author Archives: Uffe Kousgaard

Isochrone improvements

We have just implemented a number of low-level performance improvements of the simple isochrones (method DriveTimeSimpleDyn), so they are generated faster, particularly in large networks and when they have multiple steps. This is done by using the spatial index as … Continue reading

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RouteFinder 5 for MapInfo 64-bit

Here is a first view of the next major release of RouteFinder. It is based upon RW Net 4 and is for 64-bit MapInfo. Follow the roadmap for expected release.

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Alpha shapes

We have come a long way with adding alpha shapes as one more way of doing polygon isochrones in RW Net 4. The example below shows a 5 km isochrone, based upon OpenStreetMap data:

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RW Net 4 DLL for MapInfo 64-bit

Pitney Bowes has released an alpha version of their upcoming 64-bit version of MapInfo Professional. We decided to test it with the 64-bit version of RW Net 4 DLL and performed two runs: MapInfo 12.0 > test.mbx > rwnet4.dll (32-bit) … Continue reading

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Mono/Android

After several low-level fixes and changes, we have now managed to get RW Net 4 running on an Android device. It is the exact same .NET assembly that you also use with Visual Studio and Windows. The application below was … Continue reading

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Large drivetime isochrones

For the municipality of Næstved we have calculated drive time isochrones showing the effect of the Fixed link at Femern Belt, scheduled to open in 2021 and connecting Germany and Eastern Denmark. Calculations were done with RW Net 4, OpenStreetMap … Continue reading

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Alternative routes

We have been making experiments on calculating alternative routes, as can be seen on the map below: Here we have 4 routes, the fastest (green) and then 3 alternatives. 1, 2 and 3 are mostly overlapping. It will be included … Continue reading

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Spatial Index improvement

A spatial index is key to the routing calculations, since it allows us to convert from real-world coordinates to the internal nodes and links of the street network. Many data structures have been developed for spatial indices and for RW … Continue reading

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Minimum Spanning Tree

We have added a minimum spanning tree (MST) algorithm to RW Net 4. This can for instance be used when putting telecommunication cables in the ground, under a road. See an example output below (blue lines are the tree):

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Improving speed of FleetEngine calculations

A very short description of the FleetEngine method is Creating an initial solution (in short time) Improving it step by step (in much longer time). We are currently working on adding several algorithms for the first step, in order to … Continue reading

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